Sunday, October 30, 2011

BP3 - introPlay

I searched and searched for a food log or journal that my kids could use for health class, but none were what I was looking for, so I had to think outside the box.  When my students move into health class with me they lose their PE time, so I began searching for a fitness log, which led me to introPlay.  This is something we can do class-wide during health to encourage physical activity outside the classroom.  This   app can be used in many different ways.  You can keep a log of your exercise activities for personal knowledge or you can compete with fellow "players" in an introLeague, where your points earned are matched against other players in your league.  You can also interact with others in the online community.



This shot shows what the site looks like when you first register with introPlay.  The idea behind this application is to compete with other "players" by completing and logging your daily activities.  Each item logged is worth a certain amount of points. As I progressed with the app I created my profile and started personalizing my page, as you will see in the next screenshot. 






I then began researching the introPlay app on the web, but I wasn't finding anything that was remotely tutorial.  I then started to explore when this site was created, thinking that it was new site and that is why I am not finding much information on it.  According to Aaron Toponce, an introPlay employee, the site was launched in May of 2007.  This baffled me, so I went back to the site and began investigating on my own.


I believe one of the reasons this site does not have many outside tutorials is that it is very easy navigate, learn and use.  The kids will be excited to compete with each other and to learn how to use this new tool.


I wanted to find other ways to access introPlay, so I typed introPlay app into my search engine.  This is how I found workout olympiad, a face book app for introPlay.  This will entice my students to use this app even more.


I am excited to use this myself, and as a natural competitor, it will be hard for my students to keep up with me(unless they cheat).  That is the one of the two downfalls I have found with this app.  Not only can the students cheat by entering incorrect data, they have to pick from a specific list of activities(89 in all).  Hopefully the app will grow and the amount of activities can grew as well.

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